Unreal Engine 5: Deceptively real facial animations are imposing and scary at the same time

The Unreal Engine 5 serves as a graphic backbone of many future games. A new video now shows what we can do with: lots of impressively realistic faces in motion. The facial animations can now be evidently generated by training. That is, developer studios soon do not even need more actors and motion capturing, but the engine can all alone. Cool, but somehow pretty scary.

These facial animations are terrifying

Impressive Life: Photorealistic graphics are being touted again and maybe never reached. Nevertheless, games of reality come closer. With impressive results, as far as the facial animation is concerned. Uncharted 4 or the Last of US 2 already spells partly incredible faces on the screen, but maybe that will soon be even better and possibly even without motion capturing real people.

With the help of the ART Face trainer, a face can be moved in real time. This means developing developers apparently simply use their specially developed faces and then dynamically and in real time can run through different expressions and complex facial expressions. That looks really impressive in the Unreal Engine.

Look at the new video:

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Uncanny Valley: This is relatively fast also the Uncanny Valley effect noticeable. At least many people feel artificial, but very lifelike-looking people in films or video games from a certain extent of the reality as unpleasant to scary. They are too realistic, but at the same time not realistic enough — a confusing effect that can trigger discomfort.

Nevertheless, above all, something like the beginning of Super Mario 64 with these possibilities would be really fantastic and could make a lot of fun. We are curious what the technology still brings everything and whether you can really make Motion Capturing superfluous at some point. Until then, we think about whether we want that at all.

As far as the Unreal Engine 5 can do everything, we explain to you in a separate Gamer article.

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