New World: Crafting also allows the best endgame
The Amazon MMORPG New World is finally released and thousands of players explore Aesternum or wait at least impatient in the queue. If you belong to the latter, this article offers the perfect reading. We were able to talk about Brafting John Liberto shortly before the release of New World with Amazon Games, more precisely Senior Game Designer John Liberto, and holes him with questions. Of course, we do not want to withhold our findings on the craft and its design through the developers.
On the second page of this article, you will find the unabridged interview on crafting
NEW WORLD: Highlights from the crafting interview
Whether the maximum crafting stages rise in the future, developers did not want to reveal. On the question of whether there will be swimming opportunities in the future, the developers are not not received. In the course of development, crafting disciplines looked different. Instead of weaponsmith and arms construction there was something outfitting and forging. The latter offered everything that had to do with a lot of metal. But that was too unbalanced, as most players have dedicated this discipline to produce heavy armor and weapons. In addition to light and medium armor, outfitting offered access to amulets, before they reached them into their own craft jewel loops. The developers do not have to introduce kill tagging for animals, which reserves the skins for you. If someone runs faster to the boar she shot, it may happen that he hides him and empty her empty.
The cooking discipline provides you in New World with Useful Buff Food Source: Amazon Games
The best equipment (so with the highest Gear Score) in the game you get both about crafting, expeditions as well as powerful opponents in the open world or with happiness of mastered outdoor postpushers or wars. The best equipment over crafting requires a mixture of many materials and rare items. While some recipes are naturally unlocked with higher crafting stages, they have to get otherwise captured by opponents. On top of that, there are also so-called artifacts from the most strongest opponents - you like it one thing, then your recipe releases, which requires this artifact, among other things. Such artifact equipment is as strong as the Drops from the most dangerous expeditions or Elite Landmarks . Standard recipes can also spit legendary equipment if you use powerful materials such as Asmodeum and simultaneously has a temporary crafting skill over trophies in your own home and buff food.
In addition to special weapons with his own name, you can also have luck and create good equipment with high crafting skill. Source: Amazon Games
Power Players can bring all craft professions to the maximum level, but generally, the disciplines are designed to focus one or more professions. Weapons forge tend to master wooden precursor, melts and leather processing also. But cooking is an exception: most players have also placed in the betas parallel also cooking, which is also worthwhile, after all, the snack bonuses are useful for both fighting and crafting and resource reduction.
Players can focus on specific crafting disciplines and master these - cooking is a profession that can be greatly levels. Source: Amazon Games
Generally, the developers of the player economy want to leave their course when players do not exploit exploits or bugs during trading. Offer and demand should remain in the hands of the players. Of course, the DEVs reserve the right to intervene in truly negative effects. It is clear to the developers that many players want to open the inventory and running at the same time. But that s not how easy if you want to ensure that the depth of functionality of inventory and equipment is not reduced. Should this change come, you will publish a detailed explanation in the patch notes.
With different basic materials, you can produce differently high Gear Scores within a crafting animal. Source: Amazon Games
If the developers can only give us a crafting tip, then experience this: always experiment with different materials in the construction of equipment. Within a crafting animal, different Gear Scores can be built, depending on which resources you can do. Thus, low-animal materials can also be used to build some weaker equipment if your crafting level has overtaken your character level. Apart from this, you should have fun and try many crafting disciplines and content such as expeditions, as they can also dropp new crafting ingredients. So not always only to XP, an uneasant content can offer special and rare components!
On the next page you will find the unabridged interview with Senior Game Designer John Liberto of Amazon Games!
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